![]() ![]() Unless I've missed something, this to me feels like the correct measurements of the maps - of which I also compared to those identical archived Expedition to Castle Ravenloft isometric maps that mention measurements - but feel free to inform me if I'm wrong. It’s also a style beloved of computer games, most notably the Diablo series. So keep in mind any DM's here, that you should change your grid to be one quarter of the provided white grid square in the custom maps to get the proper 5 feet measurements for placing creatures on them to battle. There are some classic isometric dungeon maps out there, particularly those of Castle Ravenloft the original David Sutherland maps inspired the styles of all maps of that castle that have come since. That said, the grid should be adjusted to match this, which makes sense considering it is a castle and should be bigger than the grid on the custom maps make it appear. I have therefore redone the maps to the corrects scale. The grids on the isometric maps are actually 10' square rather than the 5' square which I erroneously assumed. EDIT: It was noticed that the original maps were drawn to an incorrect scale. Turret Post, on Map 3 as a guide, which says the room is a 30 foot wide room, which would mean each square of that room on the isometric map would be equal to 10 feet squared. Now with Line of Sight Thanks to SilentRuin the HiRes maps now include Line of sight - Unity ready maps. The grid in the custom maps is 5 foot squares, which wouldn't add up correctly when comparing to the isometric maps. I thought I should mention.that based on the isometric maps in comparison to the ones made here, it appears every "square" on the isometric maps is equal to 10 feet in space. ![]()
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